UlasanAnime.com – The “Ori, Ochi, Onoe” project, a fan-made visual novel, earns a respectable B+ for its ambitious undertaking and evident dedication, despite some noticeable flaws in its execution.


The reviewer acknowledges the significant effort invested in creating this game using Ren’Py, suggesting that with enough resources, they could potentially rival its quality. This sentiment underscores the respect for the sheer hard work involved, comparing the palpable effort to the tangible results of an athlete’s exertion.
The author emphasizes the respect for the game’s format, where each sentence feels like an individual interaction, a testament to the granular level of detail and effort. This meticulousness, while perhaps contributing to a slightly unconventional reading experience, is clearly appreciated.

The underlying philosophy of “Ori, Ochi, Onoe” is described as a blend of experimentation, monumental achievement, and education. The reviewer believes that practice is key to mastering any craft, including the complex production of a visual novel, likening the process to learning to crawl before walking.
This personal philosophy is a driving force behind the author’s own blogging endeavors. Beyond personal reflection, the reviewer highlights the monumental aspect of the game: the realization of a concept, akin to a decisive touchdown in a football game, demonstrating the power of transforming ideas into tangible results.
The process of turning concepts into words, words into instructions, and instructions into actions that yield results is celebrated. It’s this successful execution of a plan that makes any project enjoyable, and for this alone, “Ori, Ochi, Onoe” is deemed worthy of a download and a trial run.
However, the question remains: why a B+ and not a higher grade?

Perfection is presented as the ultimate goal, a path to spiritual elevation. While acknowledging that “Ori, Ochi, Onoe” is a fan game and a visual novel, which inherently garners goodwill and “brownie points,” its overall quality is tempered by its somewhat amateurish construction.
Examples of these shortcomings include the aforementioned sentence-by-sentence interaction and the use of stereotypical blurry background art, elements the reviewer feels they could personally surpass.

The music in the game, however, might have exceeded expectations, although the reviewer is not entirely certain. Similarly, a few character art scenes were surprisingly impressive, but this was largely due to the context of the game’s limitations.
It’s explicitly stated that the game does not reach the quality of “Fate Stay Night.” Despite these criticisms, the fact that it remains a visual novel and not merely a poorly conceived fanfiction is a significant positive. A solid B score, in the reviewer’s opinion, signifies that the game successfully achieved its core identity as a visual novel.

The possibility of it being a “weaboo wetdream” is raised, but ultimately, hope persists. Even when a game falters, the spirit of creation and the potential for improvement burn brighter. Failures pave the way for others to learn and to create something superior.
This leads to a direct challenge to the reader: can they create a visual novel that captivates its audience with its fantasy, is free to download and play, and is thoughtfully constructed?
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The reviewer admits to understanding the difficulty of such a task, humorously opting out of undertaking it themselves. Nevertheless, they strongly encourage readers to visit the project’s page and show their support.




















