UlasanAnime.com – The game’s event cycles are noticeably shorter in this second round, with a marked reduction in duration from the NB event’s start to the Ponkutsu event’s start, and subsequently to the Orasapp event’s commencement on November 20th. This accelerated pace has led to a personal decrease in SR Azuki cards obtained, with only 10 secured compared to the 15 Honoka cards from the previous caravan event, a slight disappointment but manageable.

The medley event, while not particularly enjoyable, proved beneficial by pushing the player to tackle songs beyond their usual grinding comfort zone. This resulted in more stamina expenditure on failed attempts and the use of approximately 100 jewels for continues. Learning the opportune moments to disengage from a song was crucial, though opportunities were limited. Despite hovering near the 50,000 rank border, the player’s objective was merely to reach the 100,000 rank.
The medley event’s design was largely disliked due to its requirement of playing songs consecutively without the ability to adjust system settings. However, its utility lay in allowing players to deplete their stamina without active gameplay, enabling them to later engage in grinding eight songs in a row. The duration of the upcoming OraSapp event remains a point of interest, marking a potential inflection point.
A discussion regarding the daily 60-jewel pulls revealed that while the odds of obtaining a desirable card per jewel are superior to the 2,500-jewel pull, the human psyche often prioritizes the latter. A breakdown of the probabilities illustrates this:
- A 2,500-jewel pull guarantees at least one SR or SSR card.
- There is approximately a 66% chance of receiving two SR cards from a 2,500-jewel pull.
- A 60-jewel pull, replicated nine times, offers roughly a 66% probability of obtaining one SR card.
This statistical comparison highlights the psychological satisfaction derived from 2,500-jewel pulls, even with a one-third chance of not exceeding one SR. The perception of value shifts when considering the daily 60-jewel option.
Further considerations regarding the 2,500-jewel pulls include:
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- An approximate 11% chance of acquiring three or more SR cards.
- A roughly 3.7% chance of obtaining four or more SR cards.
- A 4.9% probability of pulling one SSR card.
- A minimal approximately 0.2% chance of acquiring two SSR cards.
The prospect of an 11.5% chance of obtaining an SR or better card daily for 60 jewels appears attractive, likely contributing to the player’s decision to engage in these smaller pulls due to their perceived fun, affordability, and daily accessibility.
Despite not consistently performing the daily 60-jewel pulls, and with an estimated 80 such pulls since the event’s inception, the player has only acquired 5 SR cards, indicating a streak of poor luck. This outcome, even with a lower-than-average success rate, still represents a better return on 4,800 jewels compared to two 2,500-jewel pulls (20 pulls), which, with average luck, would yield approximately 4 SR cards.

Regarding the “TP hip thrust” feature now available to the public, the general sentiment suggests that “Anzu no Uta” remains the most challenging song, with the player still struggling to clear it on Master difficulty. “TP” and “Legne” are perceived as slightly less difficult, with the player having managed to clear them with relative ease. “Romantic Now” has become a favorite, surprisingly manageable for a 27-star difficulty, presenting fewer challenges than “Let’s Go Happy.”
The inclusion of Kirari and Mika voiceovers for event announcements is seen as a significant advancement in the realm of mobile gaming.




















